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The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. Tanya will be Highlighted as an objective so she won't be hard to find either go after her when your ready to destroy the allied base, hit her with a vacuum imploder or send an expendable unit i.e twin-blade to harass her so she comes over to fight you, making her an easy target.Summary: Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay.
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Once you gain control of your base build up some twin-blades and MIG's and destroy the forces guarding the NYSE, once the are is clear twin-blade an engineer across to capture it. Mission 9: Capture the New York Stock Exchange The Tech Inhibitor is located on the Island directly east of your base, the easiest way to destroy it is to use twin-blades as there is little anti air present.Īfter Krukov becomes your enemy you will be told to build an expansion base, build a sputnik and send it to the south western corner of the map with a couple of units as an escort, unpack the sputnik to complete the objectĪfter the map expands the location of these generators will be highlighted, send a largeish force to take care of themĪgain when the map expands their location will be marked on the map, regroup your forces and fight you way to north western area of the map as you approach the compound the objective will complete and the units fall under your control. Note it is Capture not Destroy as destroying one fails the objective, there are six in total and AI capture of banks is allowed
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Use a Bullfrog parachute Natasha and some Flak Troopers over to eradicate the Rising Sun attacking the Building.Īfter Crossing the River head to the centre of the circus area to free up some bears, after saving the bears head north to find the first group of Telsa Troopers, kill the guarding Units to take commandĪfter Freeing up the first squad of Telsa Troopers head back towards the launch facility to find the second squad, again kill the guarding units to take command of the squad.Īfter destroying the initial forward base and receiving a MCV both commanders need to build a sentry turret and flak gun (if playing alone the AI will do this automatically)Īfter the Battlefield expands a series of generators will be marked on your map, either use your recaptured dreadnoughts of a fleet of sicles to destroy them. From personal experience if they were obtained during co-op play and the achievement does not unlock try playing a single player mission completing any bonus objects and the achievement should unlock (thats how i got the closer).Īfter repelling the first wave from the fortress, you will be told to save the Hermitage. These objectives can be completed in any order or difficulty so don't panic if you miss one, simply replay the mission.